GORGOS (making)

Tohl Narita: “Rock monster. It’s not that my drawings show variations of it. As I couldn’t come up with the idea of what a rock monster should look like, I drew a monster first, and this is the process through which I made it into a rock by degrees.”

Judging from Narita’s words, the concept of a rock monster should have been decided at the point when the script was written by the writer.

It comes as no surprise because Gorgos was a monster who had his generation process characteristically portrayed as piles of rocks dumped in a field formed into a rock monster by getting together,

I assume, at this stage of the series production, it was fully possible to write a script making the best of features of a characteristic monster and to design it accordingly as the show “Ultra Q” was to start to air after all the episodes had been filmed.

In the production of “Ultraman” and “Ultraseven” that required each episode to be produced so as to be in time for the weekly broadcast, tight schedules should have made it extremely hard to create a kaiju precisely associated with the script with hardly any time for prearrangement among those in charge.

It is interesting to see the monster’s name described as just “Rock Monster” in the opening credits instead of “Gorgos” somehow.

I find the second design from top to be very much unique with its own attraction, and the costume didn’t have the whip-like thin tail drawn by Narita in his designs while each ink pen drawing is really fascinating.

Takayama’s sculpting is excellent although it should be even harder to sculpt such a simply, unostentatiously designed kaiju.

Incidentally, they say the scenes in which Takeru was trying to shoot Gorgos’s nucleus with his pistol were filmed with the prop on a truck driven in the amusement park named Kodomo-no-kuni (Kids Land) that has still been in Yokohama City, Kanagawa Prefecture, since 1965.

And the miniature dummy of Takeru used in the episode is still in existence.

2 thoughts on “GORGOS (making)”

  1. These “making” posts are so delightful, every time you post Narita works I haven’t seen before I get a rush! These concepts are just too good, the rocky texture is expressed impeccably. I think the second picture would have made for a more memorable monster instead of the one that appeared on screen; those tiny holes for eyes are so whimsy in a good way.

    1. Thanks, prassio, for telling me that.
      I do hope Narita and Takayama will win much higher evaluation all over the world for their great achievements!
      If my posts should help people learn much more about them, it makes me extremely happy!

      Yes, I’m also drawn to the second one somehow. 🙂 It might have been interesting if it could have been actually sculpted!

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